Sie sind an der richtigen Stelle für online tanking. Mittlerweile wissen Sie bereits, was Sie auch suchen, Sie werden es auf AliExpress sicher finden. Wir haben. Classical Tank with high Aggro. Items are slightly moderate in Price, works also fine at lexingtonfilm.comative for Weapon is Mace (oh, really? Tanki Online ist ein browserbasiertes kostenloses Multiplayer-Videospiel, das von AlternativaPlatform erstellt und veröffentlicht wurde. Es wurde am 4. Juni veröffentlicht. Ein Remake des Spiels namens Tanki X wurde am April
Englische KonjugationOfficial website for The Lord of the Rings Online™ with game information, It was the tanks fault, do you know how to tank, go read up on tanking, he is a NOOB. English. Português. Español. 中文. Farsi. English. English. Spieler online: 5 Panzerfahrer, hilf uns, die neue Website zu testen! Neue Website. Anschauen. Website Contents. Oiltanking GmbH. Koreastraße 7 Hamburg. Germany. Management: Matti Lievonen (CEO). [email protected]
Tanking Online What is the definition of tanking in the Elder Scrolls Online? VideoFinal Fantasy XIV - Tank Guide
I initiated a vote kick for the tank and then realised that the two culprits were in the same guild so I just quit. The DD who voted yes whispered me to tell me that they both kicked him cause he said yes.
A competent healer can carry just about any group. Fake tanks, miserable dps, ppl that stand in red, ppl that don't block, ppl that don't bash You only need a real tank in DLC and vets.
It's also extremely boring to run as a tank on norm. I tried levelling myself as a legit tank on my last tank. A group total of DPS 5k and healers refusing to get off ice staff was such a joke.
I rarely ever fake-tank normals, but if I wanted to, I could. If we're being direct, If I queue as a fank-tank, I will essentially ignore the other participants and solo the dungeon, knowing full well that the others will probably just mosey along behind me.
If the "healer" that winds up in a dungeon with me cannot manage to keep themselves and the other 2 group members alive from splash damage and boss mechanics while I essentially nuke and survive everything mostly myself, then well This isn't something I do often though, as I rarely ever use the group-finder for Normals anymore.
I only do this to benefit friends or help the occasional newbie, since I have all the gear and copies of gear I would ever need.
With the new system coming out that will allow us to craft whatever gear we have already acquired once, that will invalidate the need to run normals even more, leaving all the trials and tribulations of n00bdom to the next generation.
Fake tanking will never stop. However, it is sometimes hard to differentiate between newbie tank with no experience, and fake tank.
Good thing is that I am a good healer, and can reliably outheal even flimsiy dps or fake tank with 16k health and 15k dps.
I acknowledge, I am part of the problem, but I hope, that Zos will do smth about it, it is their job and game after all. Edited by Lintashi on October 12, PM.
Best solution is don't random Q vet content. I wish they'd do away with the role requirement for groups or allow you to us it or not as you wish. The word tanking , in terms of sport, would be used to describe a bad performance Tanking is the act of giving up a match or "throwing it away", losing intentionally or not competing.
I tanked my match so bad! She was tanking her match. He tanked the match after losing the first set.
Dec 1 Word of the Day. Fuck Donald trump , AKA the worst president ever. The perfect version adds one extra health bonus, but the five piece unique bonus is the same on both sets.
This set is another nice option that you can use, especially since it gives Minor Courage, giving your group spell and weapon damage and it stacks together with the Major Courage of the Perfect Vestment of Olorime set.
Beekeeper's Gear drops in the Greenshade Zone. This is a very niche set, mostly used to push for a build specialized in really high health recovery.
This is also a very niche set, slightly stronger than Beekeeper if you have enough resistances to push for really high health recovery like in the Solo Werewolf build for example.
That way, even if you forget to use healing abilities, the health recovery will carry you for a while. The set can potentially lead to a crazy ultimate regen amount if you manage to proc the set on cooldown.
Brands of Imperium drops in the White Gold Tower. The set gives you and your group a pretty big shield for a short duration. The only downside to this is that it has a long cooldown.
The set is often used in 4 man dungeons to protect allies from incoming damage. You can also one bar the set if you want.
Lunar Bastion drops in the Maw of Lorkhaj Trial. When you activate a synergy, a big circle will spawn on the ground and apply small shields to your allies every two seconds.
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You will use your second bar ultimate for your real ultimate in this case. Necromancers were introduced to the game during the Elsweyr update.
They are very good tanks and have insane ultimate regeneration compared to any other tank out there. And if you ever wanted to be a huge Bone Goliath, you have the chance to do this with the Necromancer Tank.
When you transform into a Bone Goliath, you instantly gain Health and an automatic heal absorption if you choose the Ravenous Goliath morph.
Ruinous Scythe is another great skill that heals for a lot when you hit several enemies and it can also set them off balance. Beckoning Armor gives you your major resistance buffs and automatically pulls enemies to you that hit you from range, basically functioning as an automatic chain pull.
Necrotic Potency is the best skill to produce ultimate points, on trash fights you can gain 80 ultimate points in a second if there are enough dead bodies on the ground.
With that you can push out a lot of Pestilent Colossus to increase the dps of your group by a huge margin! Nightblades can make very interesting tanks, especially for dungeons as they can provide some extra healing and damage on the go.
The only downside is that they are a bit lacking in the resource management department. This can be compensated by having a decent healer in your group providing you with extra resources via synergies of Luminous Shards or Energy Orb.
The Nightblade has a good self heal, Dark Cloak. Dark Cloak will heal you based on your max health and it also applies Minor Protection to you.
Mirage has a duration of 26 seconds, so this is a very nice, long duration tanking buff. When it come to major resistance buffs, the Nightblade is the only class that gains these buffs passively.
They last for 6 seconds, but the duration increases for each piece of heavy armor you are wearing. For ultimate gain the Nightblade has a passive in the siphoning tree called Transfer.
This passive grants you two ultimate every time you case a siphoning ability, but it has a four second cooldown. Sorcerers can sustain quite well.
They can combine Spell Symmetry from the Mages Guild together with the Dark Deal skill in order to keep decent magicka and stamina reserves.
And as an extra bonus the Dark Deal skill also counts as a self heal. The only downside is that this skill is a channel and thus drops your block.
You can also always use Deep Thoughts from the Psijic Order skill tree. The duration of this skill is 23 seconds, which is very nice as it means buffs do not have to be re-applied that often.
In the self heal department the Sorcerer also has the Summon Unstable Clannfear , this is a pet so it needs to be slotted on both bars.
However, the heals it gives are really, really big. Templars have an interesting toolkit for support and healing, but are currently a bit lacking in the resource sustain department.
That is not to say that it is completely absent, but the biggest resource sustain skills for a Templar are Repentance and Restoring Focus.
However, Repentance requires corpses in the area, and those are simply not always there, making it unreliable.
The Restoring Focus skill grants the Templar its major resistance buffs and also increases your stamina sustain, even when you are blocking.
In terms of healing the Templar is very well equipped. The entire Restoring Light tree is based around healing and can help you and your group survive in even the most nasty situations.
So if you really want to play that one race, go for it, the effects on your character and play style will most likely be negligible.
Good, so now lets talk about it from a min-max perspective. There are some very strong racial passives in the game, and tanks can definitely benefit from them.
To find out which passives are the most useful we must judge them by one important criteria, do they help me sustain my resources? In this regard the king of the hill is the Argonian.
The Argonian has passives that can help a tank tremendously, the most notable one being Resourceful. This passive restores 4. That is a lot.
This means that while you are doing a general activity to sustain drinking a potion you are getting an extra sustain boost for free.
This applies to both incoming heals from healers and self heals. A very strong race, and at this point in time the strongest one while also being very beginner friendly!
Nords are extremely versatile as they generate ultimate passively while blocking. This is a fantastic bonus. If you are not too worried about resource management and beginner friendliness of a race, go Nord.
You also get extra health and very valuable resistances. Imperials get strong health and stamina bonusses. These provide you with excellent resource pools.
Imperials also get cost reduction on skills. It may be small, but on the longer fights it definitely adds up. Imperials are a very good all-round race, also good if you want to swap roles from time to time.
There are three types of stats we are interested in as tanks. The first type are resources. This means health, stamina and magicka.
They are simply the hard numbers of resources you can spend on combat actions. The second type of stat we are interested in is regeneration, and mostly magicka regeneration.
The reason we are not interested in stamina regeneration so much is because your stamina regeneration gets nullified when you are blocking.
The last type of stat we are interested in is resistances. These come in two types, physical resistance and spell resistance.
The main stat to aim for is health. Tanks need a decent amount of health to take the heavy hits from bosses and other enemies.
A general rule of thumb is that anything above 35k health will work fine, the rest of the points you can spend in stamina or magicka if you really want.
The general approach to take is to craft all your armor and enchant it, then equip it. Then spend all your champion points if you have them.
Then fill your skill bars, and lastly eat your food see the next chapter. When you have done all these things, check how much health you have.
Now slowly start spending points in health until you reach a comfortable amount remember the 35k rule of thumb. As soon as you reach this point, you can freely spend the rest in magicka and stamina.
However, keep in mind you want your stamina pool to be higher than your magicka pool. This is because some skills restore resources to the resource that has the highest pool, which we want to be stamina.
Regeneration plays an important part in resource management. There is only one problem: blocking nullifies your stamina regeneration. This mechanic makes stamina regeneration in tanking an undesirable stat.
For this reason we invest in magicka regeneration. There are multiple ways to get this stat. The first one is from a set bonus see the armour chapter , the second is champion points see the champion point chapter , the third is jewel enchants and the last is via a mundus stone the Atronach.
So whenever you see stamina regeneration on a set, think twice if it is actually worth it. Resistances reduce the damage you take from certain attacks.
Spell resistance affects all magic based damage, and physical resistance affects all physical based damage. In stat numbers this equals to about Every armour piece will give you a certain amount of resistances, with heavy armour giving the most, and light armor giving the least.
Furthermore you can gain extra resistances from set bonuses, enchants and jewelry traits. Lets go back to the hardcap.In this article I will talk about some of the best tank sets in the game, basically a must have for every player that plans to tank in the Elder Scrolls Online! These sets here are most commonly used in the endgame of ESO, please make sure to read all the information so you do understand in what situations you need these sets!. Welcome to Tanki Online — the first multiplayer browser 3D-action! Come join us in furious battles — destroy enemy tanks, help your team, improve your tank and skills, and make your own military career!. tanking. In reference to Magic: The Gathering gameplay. tanking is the act of "going into the tank " coming from 'think tank'. a player " in the tank " is considering their next line of play. My magic online opponent has been tanking for several minutes now. I'm not sure what he could come out with to save him. We collected of the best free online tank games. These games include browser games for both your computer and mobile devices, as well as apps for your Android and iOS phones and tablets. They include new tank games such as Simpocalypse and top tank games such as Derby Crash 4, Derby Crash 2, and Derby Crash 3. Use a local account to log in. User name.