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The younger Germanic suits are subdivided into the German and Swiss suit-systems. The French suits are a derivative of the German suits but are generally considered a separate system on its own.
The earliest card games were trick-taking games and the invention of suits increased the level of strategy and depth in these games.
A card of one suit cannot beat a card from another regardless of its rank. The concept of suits predate playing cards and can be found in Chinese dice and domino games such as Tien Gow.
Chinese money-suited cards are believed to be the oldest ancestor to the Latin suit-system. The money-suit system is based on denominations of currency : Coins , Strings of Coins, Myriads of Strings or of coins , and Tens of Myriads.
Old Chinese coins had holes in the middle to allow them to be strung together. A string of coins could easily be misinterpreted as a stick to those unfamiliar with them.
By then the Islamic world had spread into Central Asia and had contacted China, and had adopted playing cards.
In many early Chinese games like Madiao , the suit of coins was in reverse order so that the lower ones beat the higher ones.
In the Indo-Persian game of Ganjifa , half the suits were also inverted, including a suit of coins. This was also true for the European games of Tarot and Ombre.
The inverting of suits had no purpose in regards to gameplay but was an artifact from the earliest games. These Turko-Arabic cards, called Kanjifa , used the suits coins, clubs, cups, and swords, but the clubs represented polo sticks; Europeans changed that suit, as polo was an obscure sport to them.
The Latin suits are coins, clubs, cups, and swords. They are the earliest suit-system in Europe, and were adopted from the cards imported from Mamluk Egypt and Moorish Granada in the s.
There are four types of Latin suits: Italian, Spanish, Portuguese, [c] and an extinct archaic type. Despite a long history of trade with China, Japan was introduced to playing cards with the arrival of the Portuguese in the s.
Early locally made cards, Karuta , were very similar to Portuguese decks. Increasing restrictions by the Tokugawa shogunate on gambling, card playing, and general foreign influence, resulted in the Hanafuda card deck that today is used most often for fishing-type games.
The role of rank and suit in organizing cards became switched, so the hanafuda deck has 12 suits, each representing a month of the year, and each suit has 4 cards, most often two normal, one Ribbon and one Special though August, November and December each differ uniquely from this convention.
During the 15th-century, manufacturers in German speaking lands experimented with various new suit systems to replace the Latin suits. One early deck had five suits, the Latin ones with an extra suit of shields.
French suits correspond closely with German suits with the exception of the tiles with the bells but there is one early French deck that had crescents instead of tiles.
The English names for the French suits of clubs and spades may simply have been carried over from the older Latin suits. Beginning around in northern Italy, some decks started to include an extra suit of usually 21 numbered cards known as trionfi or trumps , to play tarot card games.
These cards do not have pips or face cards like the other suits. Most tarot decks used for games come with French suits but Italian suits are still used in Piedmont, Bologna, and pockets of Switzerland.
A few Sicilian towns use the Portuguese-suited Tarocco Siciliano , the only deck of its kind left in Europe. Tarot decks intended for divination typically have the suits cups, pentacles or coins , wands, and swords, along with the Major Arcana trump cards.
In a large and popular category of trick-taking games , one suit may be designated in each deal to be trump and all cards of the trump suit rank above all non-trump cards, and automatically prevail over them, losing only to a higher trump if one is played to the same trick.
Some games treat one or more suits as being special or different from the others. A simple example is Spades , which uses spades as a permanent trump suit.
A less simple example is Hearts , which is a kind of point trick game in which the object is to avoid taking tricks containing hearts.
With typical rules for Hearts rules vary slightly the queen of spades and the two of clubs sometimes also the jack of diamonds have special effects, with the result that all four suits have different strategic value.
Tarot decks have a dedicated trump suit. Games of the Karnöffel Group have between one and four chosen suits , sometimes called selected suits, which are typified by having a disrupted ranking and cards with varying privileges which may range from full to none and which may depend on the order they are played to the trick.
For example, chosen Sevens may be unbeatable when led, but otherwise worthless. In Swedish Bräus some cards are even unplayable.
In games where the number of chosen suits is less than four, the others are called unchosen suits and rank in their natural order. Whist-style rules generally preclude the necessity of determining which of two cards of different suits has higher rank, because a card played on a card of a different suit either automatically wins or automatically loses depending on whether the new card is a trump.
However, some card games also need to define relative suit rank. An example of this is in auction games such as bridge , where if one player wishes to bid to make some number of heart tricks and another to make the same number of diamond tricks, there must be a mechanism to determine which takes precedence in the bidding order.
As there is no truly standard way to order the four suits, each game that needs to do so has its own convention; however, the ubiquity of bridge has gone some way to make its ordering a de facto standard.
The pairing of suits is a vestigial remnant of Ganjifa , a game where half the suits were in reverse order, the lower cards beating the higher.
In Ganjifa, progressive suits were called "strong" while inverted suits were called "weak". In Latin decks, the traditional division is between the long suits of swords and clubs and the round suits of cups and coins.
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